Back in early August, concept art was shown for the then-untitled Tales of Xillia. Check out the link below for more Xillia footage of giant eyes and tiny noses.Tales of Xillia [Namco]The game will be released on the PS3 in Japan next year.”Gameloft's Modern Combat series, which debuted on the iPhone last year, will move to Move in January with replica Audemars Piguet MGF077 Watches Modern Combat: Domination, a downloadable multiplayer shooter on the PS3.As the name is highly derivative of current combat shooters that will go unmentioned, the structure of the game is as well, the difference is you'll be playing it with the PlayStation Move controllers (and, maybe, the Sharpshooter?)
But all the shooter staples are here, map and weapon varieties, unlockables and ranking up. Gameloft said it “focused purely on the multiplayer experience,” so I wouldn't expect a campaign. Loads more details on the PlayStation blog.Modern Combat: Domination Producer Q&A, PlayStation Move Support Confirmed [PlayStation Blog]”Sick of replica Audemars Piguet MGF083 Watches being neglected by MIcrosoft and ignored by most consumers, developers of indie games for Xbox Live Arcade went and had a little uprising. So was it a success? Well...The original plan was to have 14 games released during the early days of December, a smorgasbord of independent talent that was supposed to draw attention to some of the good work that goes on over on the Xbox Live Indie Games channel.
Turns out only eight of those games ever made it to release, the rest caught up with bugs or “just plain not being finished yet”. While the uprising's leader Robert Boyd rightly points out that Microsoft's publishing routines for this kind of thing aren't necessarily helpful, it still looks bad when half your big push for the limelight falls over before they've replica Audemars Piguet MGF084 Watches even crossed the start line.Of the eight games that did appear during the uprising, Epic Dungeon did pretty well, moving around 6,000 copies in ten days. The other games? Break Limit sold 400 copies, some others selling even fewer.What do you think about the whole thing? Was Epic Dungeon's sales and the awareness brought about by the campaign worth it?